Erqigdlit

wannabedemonlord:

thecreaturecodex:

Adlet
©

Carlo Spagnola.

Accessed via his deviantArt page here

[Erqigdlit and adlet are synonyms, but Pathfinder already has a (CR 10!) adlet. In Inuit lore, the erqigdlit are a rare example of a marauding, numerous, always evil race of monsters. Basically, they’re orcs with folkloric bona fides. I wrote these guys up shortly before the Pathfinder RPG Bestiary 3 came out (which shows you how long these monsters have been kicking around my hard drive). One quick Ctrl+H later, I’d renamed ‘em.

This is going to be a theme with some of these miscellaneous mythological monsters)

Erqigdlit

This snarling creature appears to be a bipedal hybrid
of wolf and man, with canine legs and humanoid arms ending in clawed hands. It
has a short muzzle filled with razor-sharp teeth and pointed, dog-like ears.
Its body is covered from head to toe in red fur.

Erqigdlit are bloodthirsty,
wild humanoids of the frozen forests. It is commonly rumored among the people
of the tundra that the erqigdlit were created in some hideous act of
bestiality, marking them forever as the enemies of all civilized folk. The erqigdlit
do their best to fit this role, as they have little technology and delight in
the taste of human flesh. The erqigdlit do not create shelters, make tools or
use fire. The erqigdlit do not craft arms or armor, but they understand their
function—typically only chiefs and other elite members of the tribe are allowed
the use of precious captured weapons.

Erqigdlit society is barely a
society at all, having more in common with the pack hierarchy of wild dogs than
any other culture. Status in the tribe is determined by strength and skill at
hunting, but fights to establish pecking order are rare— erqigdlit display
little violence towards each other and most disputes are solved via intimidation
and threats rather than bloodshed. Erqigdlits are obligate carnivores and enjoy
the taste of other humanoids most of all. Erqigdlit packs travel for days
through ice and snow in search of human prey, striking when they have the
advantage of numbers and surprise. Their ability to move through frozen terrain
unhindered gives them unparalleled speed in their icy domain.

Although the erqigdlit are
often confused with werewolves, the two creatures have little to do with each
other. Erqigdlit fear fire, and even a simple torch may keep these creatures at
bay for a time. Erqigdlit stand as tall as a man, and are slightly heavier on
average due to their powerful muscles and strong bones.  An erqigdlit reaches maturity by three years
of age, and typically lives a short, violent life. Few erqigdlit survive until
old age, which is typically 20 years old.

Erqigdlit as Characters

Erqigdlit are defined by
their class levels; they do not possess racial Hit Dice. An erqigdlit character
has the following racial traits
+2 Str, +2 Dex, +2 Con, -4 Int, -2 Cha
Erqigdlit are strong, nimble and tough, but are savage and
feral creatures.
Senses: Erqigdlit
have low-light vision and scent.
+1 natural armor
Natural Attacks:
Erqigdlit have a bite attack
that deals 1d6 points of damage. This is a primary natural attack
Snow-walker:
See below
Languages:
Erqigdlit
begin play speaking Erqigdlit. Erqigdlit with an Intelligence bonus may choose
from the following bonus languages: Common, Dwarf, Giant, Orc.

Keep reading

I did a bit more research on Inuit mythical creatures, and it turns out that the Adlet and Erqigdlit are actually not synonymous.  The Atdlit (Adlet) is actually close to this, being a hobgoblin/orc-like creature, and one of the weakest and most common types of Inuit demons, ugly humanoids that lack noses.  The Erqigdlit is actually closer to Paizo’s Adlet, a big canine humanoid with a human-like torso and the legs of a dog.  Source: https://books.google.com/books?id=ozR1AAAAMAAJ&pg=PA48&lpg=PA48&dq=kugdlughiak&source=bl&ots=_am2EI-Z17&sig=Qd5pP9An_YX06kvi6UGXw-NJk_o&hl=en&sa=X&ved=0ahUKEwio4rLwzK3aAhUH21MKHYqkDNMQ6AEILjAA#v=onepage&q=kugdlughiak&f=false

I also stumbled upon a really cool rpg based on Inuit mythology.  It’s called Angakkuit, and it’s by a small rpg company called Abstract Nova Entertainment.  It has a ton of monsters, and they’re all straight out of the myth.  I suggest checking it out if you’re interested in inuit creatures.

My source on the adlet and erqigdlit being synonymous was Carol Rose’s Giants, Monsters and Dragons, so I’m not terribly surprised that the truth is more complicated than that. If you want to switch the two names for these two creatures in your PF games, that sounds perfectly fair.

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